Please Touch The Artifacts
In a previous article we showed how The Smithsonian Institution has launched a 3D scanning and 3D printing initiative. Innovations such as these are making it possible to Touch The Artifacts .
3D technology is changing the way researchers and educators interact with artifacts in museums. As the technologies change, develop, and become more affordable – we’ll continue to see new applications spread.
The Horizon Project Report on key trends accelerating higher education technology adoption predicts 3D printing’s time to adoption for education and museums is now!
Macquarie University’s Education Studio actively cultivates thinking “outside of the box” to encourage innovative developments in teaching and learning. In their work, we have seen a great interest in using 3D approaches.
The Smithsonian Institution may have hit on one of the best uses of 3D printing to date. The world’s largest network of museums introduced Smithsonian X 3D, a new effort and web portal to create 3D renderings of its vast and fascinating collections of more than 137 million objects.
For some months now, the Smithsonian’s Digitization Program Office has been using an assortment of 3D scanners and other technology in partnership with entities like Autodesk ADSK to create 3D models of artifacts that range from whale fossils and bees to Abraham Lincoln’s head and the Wright Brothers’ flyer – even entire archaeological sites have been scanned and rendered.